The open source studio for creators of real-time storyworlds.
Our content is nestled deep in the worlds of anime, manga, graphic novels, and gaming, bringing a new level of epic worldbuilding and character-driven stories to the global otaku community.
As we create our projects, we're developing open source tools and pipelines to help other creators work in engine so they can expand their stories beyond passive video-only content too.
We believe the future of entertainment will be open source, cross-platform, decentralized, and, above all, democratized.
Charles Borland is an entrepreneur and former actor. He landed on the idea for Voltaku over a decade ago while donning a mocap suit to play a rogue cop in Grand Theft Auto IV . He saw then that real-time technologies emanating from the gaming world would one day revolutionize not only how content is made in Hollywood but also how it's delivered. That experience led him to pursue an MBA at NYU Stern. Prior to Stern, Charles appeared in over twenty TV shows and films as well as over a dozen plays on Broadway and off. He is a graduate of The Juilliard School (Group 30).
Sally Slade is a proven XR developer, content creator, and battle-hardened VFX TD with backgrounds in both Engineering and Design. While gaining her sealegs in immersive spaces at Magnopus, she contributed to titles for iOS, Oculus, HoloLens, MagicLeap, and most prominently served as User Experience Lead for the award winning Virtual Production system used to create Disney's The Lion King. From there, she designed and implemented Voltaku's VTubing app, Vodcasto, which can be described as "Virtual Production in your Pocket".